Fight clips start with the roll, not the checkout.

YourePicBattle is built around a clear sequence: setup first, resolve the matchup first, show the exact Battle Token cost after the roll, then generate later when that path is ready. The current experience keeps checkout, uploads, and video status clear so players always know what is available before they commit to a battle.

Current flow lock

Roll first

Cost is shown only after the battle is resolved. Generation and rewards come later.

Launch status

Checkout coming soon

Token packages are visible now. Paid checkout and final video creation open only after the battle flow is ready for real purchases.

01

Build your matchup

Choose your fighter image, opponent, fighting style, finisher, battle type, and quality.

02

Roll first

The resolver decides rounds, duration, and winner before any generation purchase is requested.

03

See the exact cost

Battle Token pricing appears only after the roll based on resolved rounds and selected quality.

04

Generate later

Arena holds the resolved state clearly. No fake completed video appears when generation is not connected.

Clear status, clear rewards

Arena status view

Resolved battles stay visible

Arena shows round count, Battle Token cost, resolution status, and generation state from the saved result.

Checkout status is visible

Buy Tokens shows package math first and only moves forward when checkout is available.

Video creation opens later

Arena can hold the resolved battle state without showing a finished clip before one exists.

  • Battle Tokens, not credits
  • 540p and 1080p only
  • Up to 6 official rounds plus optional sudden death
  • Rewards and fame only after generated status